Build a chocolate empire across cities, uncovering hidden stories and making choices that reshape each location's fate.
You are a young chocolatier with one shop and a dream. Source cocoa, perfect recipes, and build an empire across fifteen cities, from Pittsburgh row houses to Tokyo flagships to a townhouse in Paris with a blue door.
Peers is a tycoon simulation with real stories inside it. Every city hides a season: people to meet, choices that stick, and endings that become short films scored with original music. In Paris you help a student director make his movie and decide how it ends.
In New York you rebuild a block that can't be bought, only backed. Some stories are never announced anywhere. You find them, or you hear about them from someone who did.
The business runs deep and the clock is honest. Weeks pass, markets move, rivals undercut you, reputations compound. Open shops, run factories, throw the biggest rave ever, sign wholesale deals, take your company public, buy the buildings your empire works in, and spin the globe to book your next flight.
FEATURES
• Fifteen cities with hand-illustrated maps, from Bermuda's pink sand to Montmartre's stairs
• Story seasons with branching choices, original soundtracks, and films you shape yourself
• A full economy: production, retail, R&D, stocks, IPOs, acquisitions, real estate
• Chocolate raves, festivals, racing leagues, a museum of your own history, a headquarters with its own computer
• Weekly progression across decades; your founder ages with the company
• No ads, no in-app purchases, no data collection
Build the biggest chocolate company on earth, or stay small and know everyone's name. Both are endings. The dynasty is yours to define.
I have to give my props when they’re due… I was not expecting much from this game on install but let me tell you it exceed expectations 100 times over. Story, Design, Playability, is all at a 11/10.