Start as a tiny black hole on a desk and consume everything in your path to grow infinitely.
You are a black hole. You start on a desk, and you are smaller than a crumb.
Swallow anything lighter than you. Every bite makes you heavier, and heavier means the next thing up the ladder finally fits: the crumb, the paperclip, the coffee mug, the desk, the street, the city, the planet, the star, the galaxy. Nothing on screen is decoration - if it has a mass, you can eventually eat it.
Anything too heavy tells you exactly how much too heavy. That refusal is the game: come back when you outweigh it.
WHAT YOU DO
- Drift into things. Bigger things need a bigger you.
- Buy producers - companion holes, accretion disks, relativistic jets - that keep feeding while the app is closed.
- Come back to a settlement of everything they swallowed while you were away.
- Take on Trials: named opponents that push back, and only give in to a real effort.
- Collect. Every object you have ever swallowed is named and kept in the codex - the collection, not the number, is what you are playing for.
YOUR CHOICES
- Optional rewarded videos offer extra in-game rewards.
- The Supporter Pack includes a black hole skin, halo, and leaderboard badge.
- Core gameplay works offline; ads and store purchases require a connection.
An idle game where the fantasy is scale: the same hole that could not manage a breadcrumb on Tuesday is a problem for a galaxy by the weekend.
Feeling like there’s a longstanding progressing of large blackholiness, but not going so fast I’m losing interest. I SO appreciate that there aren’t any ads.
Overall I like the game. That said, I do with PVP rewards were better, and that there were more types of objects to consume at each scale level (rather than just dust…
I’m enjoying it but I find it hard to know exactly what I’m doing or what I could be doing differently to do better