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Long Rest
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Long Rest

Developed by Garrett McBride
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Build towns and manage quests for your tabletop campaign.

Long Rest is a GM-first campaign console for tabletop role-playing games. Run the logistics of your campaign from one place: the towns, the hirelings, the quests and the party's gold. Then share it with your players.

THE CAMPAIGN HUB

Every campaign opens on a hub built for the Game Master: the party roster, missions in progress, the latest dispatches, a queue of results waiting for your call, and your GM tools one tap away. Players get their own view: their characters, their hirelings and the quest board.

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SETTLEMENTS AND LOCATIONS

Found towns and cities, upgrade them as your story grows, and fill them with taverns, shops, temples, guild halls and wild places. Stock shops from a catalog of hundreds of items, or let Long Rest stock them for you. Give every location its patrons: NPCs with roles, attitudes and rumors.

Mark a location hidden and it stays your secret until you reveal it.

HIRELINGS AND QUESTS

Generate or create hirelings, each with a species, class, stats and quirks. Players recruit them at the Hiring Hall with their own gold. Post quests or roll up a fresh quest board. Players send their hirelings out, the timer runs, and the dice decide: success, a partial win, or an injury that takes time to heal.

Results that need your call wait in the GM Queue, where you approve or deny the reward.

PARTY VAULT AND ECONOMY

Keep the party's shared gold and items in the vault, give gold to characters, and follow every coin in the ledger. The economy view shows how gold moves between players, shops and quests. Each player keeps a personal inventory of what they buy.

STANDALONE SHOP MODE

Not running a full campaign? Open a shop on its own, set its stock and prices, and let players join with a short code to browse, buy and spend the gold you give them.

FANTASY OR HORROR & OCCULT

Choose a genre for each campaign. Fantasy and Horror & Occult each bring their own items, names, quests, hirelings, world events and look.

MORE GM TOOLS

- The Chronicles: campaign notes on NPCs, factions, plot threads and locations, plus an automatic campaign history

- Session Log: record each session, starting from a draft of what happened

- World Events: seasonal effects that change quest difficulty and rewards

- Loot Tables: weighted drop tables for treasure and encounters

- Item Search across every stocked shop

- Game Rules and difficulty settings for each campaign

PLAY TOGETHER ON iPHONE

AND ANDROID

Long Rest is also on Android, on the same service, so one party can mix iPhones and Android phones in the same campaign. Players join with the six-character invite code their GM shares. Sign in with email, Google, or Sign in with Apple; an email or Google account works on both.

Changes sync to everyone in the campaign.

AI CAMPAIGN EXPORT

Scribe the World turns a summary of your campaign into plain text that you can copy or share, then paste into the AI tool of your choice. Long Rest does not run AI itself: there is no built-in AI chat, and the app sends nothing to any AI service.

SIX LANGUAGES

English, German, Spanish, French, Italian and Brazilian Portuguese.

YOUR ACCOUNT

An account is needed so that campaigns can be shared and kept in sync. No ads and no tracking. You can delete your account inside the app at any time: account menu, then Erase My Legacy. This erases the campaigns you run as GM, your characters and your shops; some content you added to campaigns and shops run by others can remain.

Long Rest is an independent product and is not affiliated with or endorsed by any tabletop game publisher. It includes material from the System Reference Document 5.1 by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License.

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Garrett McBride

1 game · Small independent studio
Appears in New releases with fewer than 100 ratings City builders & town planners Story-rich & choice-driven

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