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BUNKER: Last Days
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BUNKER: Last Days

Developed by Yevhen Bochukin
0.0/5 · 0 ratings
Rich Man Business SimulatorSponsored★ 4.8 · Free · From your mom's basement to Billionaire CEO - Tap to Get RICH.

Manage bunker resources and choices as SENTINEL makes decisions for you.

The sirens tore through the night, and you made it into Shelter 17 just as the blast door closed — by itself. Now SENTINEL, the machine that runs the bunker, counts your food, your water and your air. It decides who is a threat. And it is not telling you everything.

BUNKER: Last Days is a survival story played like a board game. Roll the dice, move from room to room and decide what to do with what you find: supplies, danger, other survivors — or the truth about the night of the alarm.

ROLL. MOVE. CHOOSE.

• Five rolls a day. The dice decide how far you go — you decide where.

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• Every tile hides something: supplies, a hazard, an event, a story room, a secret cache.

• Every choice has a price: food, water, health, power, air, SENTINEL's trust.

KEEP YOUR PEOPLE ALIVE

• Share out the rations at night — and decide who goes without when there is not enough.

• An engineer who wants to shut the machine down, a doctor who thinks it keeps order, a stranger at the airlock — every survivor has a story.

• People help with their skills while they trust you, and leave when they don't.

UNCOVER THE TRUTH

• Clues stay with you from run to run and shorten the way to the truth.

• Six endings: leave together, leave alone, stay with the machine — or find another way.

• 200+ events and 14 mini-games: wiring, lockpicking, radio tuning, firefighting and more.

SIX SCENARIOS

Lockdown — five days behind a sealed door.

Lockdown · 10 days — caches in the walls, a workshop, strangers at the door.

Power Failure — the city goes dark and takes the shelter with it.

The Stranger — someone was let in, and SENTINEL calls it a threat.

Infection — a quarantine, or just smoke?

No Signal — the network falls silent.

YOUR WAY

• Characters with their own perks and drawbacks, SENTINEL protocols for an extra challenge.

• Cosmetics for your dice, your bunker and your look.

• Text speed and size, colorblind-friendly tiles, vibration on or off.

• English, Russian and Ukrainian.

Free to play. No ads in the middle of a run: optional videos give a second chance or extra supplies, and a short ad may play between runs. One purchase turns off the ads between runs.

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Yevhen Bochukin

1 game · Reads like a solo developer
Appears in New releases with fewer than 100 ratings City builders & town planners Story-rich & choice-driven

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