Build a medieval village, command armies and manage resources to conquer enemies across ten campaign levels.
A real-time strategy game built for touch. Grow a medieval village, raise companies of men-at-arms and archers under your lion banner, and march them across the map to burn the enemy's Town Center.
Steer your army with a thumb stick, box-select with one tap, and place buildings with two.
Ten levels. A narrated tutorial. No account, no ads, no in-app purchases, and no connection needed.
BUILD A VILLAGE
• Send villagers to chop wood, mine gold and stone, work the fields and gather berries.
• Raise houses, farms, a turning post mill, a wood yard, a mining camp, a market and a barracks.
• Hunt boar that fight back, or lead a flock of sheep home to feed the village.
• Trade surplus at the market when one resource runs short.
RAISE AN ARMY
• Train men-at-arms and archers. Every company marches under its own lion standard, with its strength shown on the banner.
• Garrison archers in guard towers: each archer inside adds arrows to the volley.
• Shelter villagers inside the Town Center when raiders come.
• Drag out stone walls and wooden palisades, and set gates into them.
COMMAND WITH YOUR THUMB
• A thumb stick steers your selected troops, or pans the camera when nothing is selected.
• Tap Select and drag to draw a box round your units; double-tap a soldier to take the whole army.
• Tap a glowing build button, then tap the map. Your villagers start work at once.
TEN LEVELS,
RISING DIFFICULTY
From The Quiet Border to No Mercy, every level sharpens the enemy: when it attacks, how many come, how many of them are archers, and how hard its economy works behind them.
A NARRATED TUTORIAL
In your first minutes, a narrator walks you through the controls over the live game, one step at a time. Replay it any time from the menu.
ART AND MUSIC
Photoreal pre-rendered 3D units in eight facings, heraldic banners, a cinematic intro and an original orchestral score that turns into a battle march when the fighting starts.
YOURS, OFFLINE
No account. No ads. No in-app purchases. No data collected. The whole game runs on your iPhone, with or without a connection.
Medieval Ages is made by one developer at Victors & Conquerors. Feedback shapes what comes next.
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