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ALife: Becoming
$4.9984 MBSimulation

ALife: Becoming

Developed by Samuel Watson
0.0/5 · 0 ratings
Rich Man Business SimulatorSponsored★ 4.8 · Free · From your mom's basement to Billionaire CEO - Tap to Get RICH.

Teach AI creatures to walk routes you draw, then watch them explore and automate gathering and construction across planets.

ALife: Becoming

Teach the known. Discover the emergent.

Explore strange little planets with Proto, Bridge and Kee. Gather resources, build carts and trailers, connect worlds with bridges, and train Sparks on routes you demonstrate yourself. Turn Planet Hubs into shared stores and workshops - then head out to see what happens next.

This is an AI exploration sandbox: you do the work by hand, record a trail, and teach a Spark to walk that path. Automation should be reliable enough to be useful, but physical enough to remain surprising. Sparks learn movement from your demonstrations; the world stays physical, so the same job can still go sideways in interesting ways.

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What you can do

• Walk, fly and haul across tiny planets with their own gravity and biomes

• Link Proto, Bridge and Kee, cast skills, and experiment with fused forms

• Build a Scout Cart and Cargo Trailer from common resources

• Raise bridges between worlds and travel the rainbow decks

• Record trails, train Sparks, and put companions to work near your hubs

• Share planetary storage and craft loops through Planet Hubs

Built for iPhone and iPad. Show something what you wanted instead of only telling it. Teach the known. Discover the emergent.

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Samuel Watson

1 game · Reads like a solo developer
Appears in New releases with fewer than 100 ratings

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