Command medieval kingdoms in turn-based battles, fortify positions, and manage farms and troops strategically.
Command a medieval army in turn-based battles where nothing is left to dice. Every blow is previewed before you strike — the damage, the enemy's health after it, and any strike back — so victory goes to the better plan.
GRAND WARFARE
Two equal kingdoms on a landscape no one has seen before. Fortify in secret — castle, farm, walls, traps and troops — or start an Instant battle with the armies already in place. Then march, wheel, guard and strike. Win by slaying both royals, storming the castle, or starving the enemy of its farms.
FIELD BATTLE
The Mill at Ashford: force a river crossing, break the mill's burnt gate and hold it, or break the defending army. About half an hour against the computer. Choose how it plays — whole turns, or quick alternating pulses of commands — and see exactly what decided the battle when it ends.
ARCADE WARFARE
Build your own army from twelve troop classes, train veterans through ten levels and specialisations, and fight short Blitz battles and a six-mission campaign.
LEARN AS YOU PLAY
The Battle Academy teaches every control in eleven short lessons, each a real battle. Then try the challenges and the daily challenge.
• Twelve troop classes, each with a signature ability — Shield Wall, Breakthrough, Volley, Set Pikes and more
• Facing matters: flanks and rears are weak, and every order shows which threats your front will meet
• Siege engines, ladders, rams and trebuchets
• A computer opponent at three levels: Squire, Knight and Warlord
• Two players on one device
• Every battle saved after every order, and replayable
• No account, no ads, no data collected. Plays offline.
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